I rate this poorly-executed mod that did show much potential a 2/10. What could I have done differently in hindsight? The only way I believe I would have had ANY chance at playing this mod even on EASY level of difficulty is to have utilized a GOD (invincibility) cheat throughout this entire mod. he has at all times).Įven though I aimed and shot well during the first 5-10 minutes of this mod.I still wasn't able to find 'healthpacks' on EASY level of difficulty.and didn't last very long as a result. Taking these.*ahem*.'warnings' into account, I began this mod on 'easy' level of difficulty.and tried 'in vain' entering 'cheat commands' into the console to get a hud and crosshairs onscreen, anyways -which not surprisingly was to no avail: Cmon' "****" (*ahem*.I mean, 'Richard'.*ahem*.).it's fine if you make a mod extraordinarily difficult.but to 'offset' this level of difficulty at least give a player a HUD and crosshairs (at the very least a HUD - so he/he knows how much ammo/health, etc. It also warns you of that this is a very difficult mod - on 'hard' level of difficulty taking a single shot will result in instant death. "Cremation" warns you as soon as you begin a new game that there 'is no hud' nor 'crosshairs' present in this mod. While you are there, check which key is bound to the toggleconsole command and press this button once you get into the game in.
#Half life 2 episode 2 walkthrough install#
Modify your existing install directoryepisodiccfgconfig.cfg file (with Notepad) and change conenable to '1' to enable the console.
On maps MI the bugs connected with missing models / textures are fixed.Īll old maps of Cremation mod are also finished detalisation is increased, HUD is added, places changed a gameplay. Half-Life 2: Episode One Cheats, Cheat Codes & Hints. (further there are maps of others authorship)ĭepot_01 (Lexxor) it is started via the console since it is impassable on a code MIĮ3_industrial (BuTou) it is ported by me in releaseĭ3_uder_02 (BuTou) it is ported by me in releaseĭ1_c17_05 (BuTou), is finished and ported by me in release In Pack 44 maps are switched on (12 mine, plus 22 maps of other mappers).